- atmos wrote:
- this is a chinese version of runes of magic , i played runes of magic for 2 years was in end game content , give us more info about the game , crafting system , enchants , pvp , guild , etc
Loong Online
Crafting System:
basically, as far as math goes, to make endgame high quality item you got bout 4 months of harvesting ahead of you if you dont buy from item mall.
Iron Ore nodes are far apart, can give useless materials, common ore and high quality ore (rare)
-high quality of course yielding better results
Enchant System:
theres alot to it, dont remember it all atm.
you got Engraving which is with scrolls, adds small stats like +3 defense for example , is the first one you get to introduce you to it. but you can stack these
then Gem Sockets, which can add +1 to STR or +9 to AGI and all that, gear comes with a certain amount of sockets when you pick it up / craft it.
all gear has a stat called Potential
Example: if your sword has 100 potential and a single defense engraving cost 10 potentional, you can only do that 10 times.
there is a way to increase a gears potential tho, but there is a "max" on each peice of gear which it will tell you when you hover cursor over said gear.
PVP:
there is open world pvp, not sure if its a bug but ive seen people pk each other in towns (no it wasnt a duel, the attacker got a red name for it)
then there are Relic Wars, no info about this because its not in game yet.
and heard something about Guild wars but also not in game yet.
unfortunitly doesnt seem to be a Territory War type pvp system in the game.
Guild System:
Guild Master can appoint officers of various ranks according to the level of the guild, each officer can be appointed a group within the guild to control (kinda like seperate clans in the guild but they can not leave the guild as a "clan")
also there are two positions that only females can have called Escorts.
guilds also have special guild only quests
MISC info:
You can pretty much max two skill trees , but not wise to mix magic with melee weapons because that would hinder your stats unless your going melee with healing magic, but your healing will be gimped out.
game gives you a free mount and starter pet, also keeps you up to date on gear till about lv30
Cultivation court: 40% increase of exp, and special drops that are used as currency to buy good gear.
-requires a "Pass" to enter. first passes only last 5 min.
lv 30 pass - 1 hour
-GMs give 30 min free a day in there
-Passes are aquired through quests, any other way ive yet to find >.>
-mobs are "elite" hence harder to kill
-a one time quest gives you a bag to use in there, yields 3x exp, pills to use that have 200 uses until they vanish and a special aoe thats only used in there.
-has mini bosses that have small chance to give good gear
Fishing: one time quest gives a lure that has 960 uses. other than that you get a lure once a day with 120 uses.
-each time the bar fills up when you fish, you gain exp.
-if you have special Dragon Tackle you can gain carp
carp yields items such has: seeds to plant , ingots to sell to npc for good cash, and a raffle/lotto type item that can give you useless shit or good stuff like bag expansions
-fishing spot is not a safe zone, can be pk'd there
edit: if i get accepted as GM, then i may be able to smuggle some item mall items on a small scale , depending on if they allow me free item mall shit or just give me the currency each week as payment for being a GM